Card Battler – Unity Learning Clone (Inspired by Slay the Spire)
⚠️ Note: For the best experience, please use Fullscreen mode.
In windowed mode the card targeting may not behave as expected.
A Unity learning project inspired by *Slay the Spire*.
This prototype was built to practice:
- Turn-based card combat
- Player stats, buffs & debuffs
- Enemy AI with intent system
- Reward & card selection
- Card polish (hover, drag-drop, animations)
⚠️ Note: This is not a full game. It’s a **learning clone** developed as part of my portfolio.
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### ▶️ How to Play
- **Play in browser** (WebGL build below)
- **Download** Windows build (zip file)
Controls:
- Hover a card to highlight
- Left-click & drag to play a card
- Click the **End Turn** button to finish your turn
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### 🧑💻 Developer
Developed solo by **Dimitris Foutzitzakis**
More info & source code:
Published | 3 days ago |
Status | Released |
Platforms | HTML5, Windows |
Author | Fouzis |
Genre | Card Game, Strategy |
Made with | Unity, GIMP, Audacity |
Tags | Deck Building, Fantasy, Prototype, Roguelike, Singleplayer, Turn-based |
Comments
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Hi, as someone who supports indie games and loves discovering fresh projects, I wanted to say I’m impressed by your game.
I often help developers build a bit more momentum through promotion and review-based engagement, especially for new launches.
If you're ever open to marketing ideas or external support, feel free to reach out I’d love to help.